Showing posts with label digital home. Show all posts
Showing posts with label digital home. Show all posts

Sunday, October 16, 2005

Another Picture of Digital Home Market

The home server will not be so marvelous as manufacturers have imagined.








[+] Mistake an industrial demand for the consumer demand.

Marketing staff in high-tech industry often have this headache: when a new product is introduced, it might create user experience which consumers never had before. How do you know that consumers will accept and buy it?

Because of that, however, the development of high-tech products is full of fun (of course, for manufacturers involved, it might be a tormenting life-and-death bet). Whatever it might be, the least a manufacturer should not do is to mistake a demand of the industry itself for the demand of consumers.

One example is the WAP Mobile Internet in 2000. In the midst of the dotcom tide, telecom equipment and handset manufacturers, in an effort to stop their sales from further declining, successfully persuaded telecom operators to enter the mobile Internet market. Eventually, an industrial demand is disguised into the demand of consumers, who won't come to pay the bill.

Today, another industry-hyped high-tech sector is about to move. The sector is called digital home, whose mobilization has extended to the hardware/software manufacturing, as well as the media sector, and caused the opposition and alliance of the traditional consumer electronics industry and the IT industry.

While manufacturers involved believe firmly that the vision is eventually going to become true, there are arguments about how it looks like. Here I would like to warn once again: it is dangerous for businesses to mistake their own demands for the demands of consumers. It is impossible to get a look at the real picture of the future development without knowing the difference of the two first.

[+] Now, the demand for the digital home is just from manufacturers.

The origin of the digital home sector is very simple: the slowdown in the market growth of the IT hardware and software industry. The practice of driving the market performance with product functions, which was effective in the past, is at a standstill, at least for now.

Consumers are no longer desperate about the CPU speed or upgrading software. A desktop with Windows XP would be good enough for at least two or three years, so long as it could enable Internet access and offer Office software.

Manufacturers, however, are trying to create space for consumers to buy their second computer, for example, a desktop at home and a notebook for use on the move. Essentially, the digital home is an attempt to create a market segment of a second computer in the sitting room.

For traditional consumer electronics manufacturers who have been tied to sitting rooms and kitchens so far, the market has been saturated for a long time. If, in this new digital home tide, they could booster their sales, or even introduce new changes to the long-stagnant sales rank list, that would be a good opportunity, wouldn't it?

For every additional computer installed in the sitting room, Intel will be able to sell one more CPU and Microsoft one more Windows system, not to mention all the other suppliers—the graphic card, sound card, hard drive, and memory manufacturers can all benefit from a share.

[+] Does the digital sitting room need a control center?

Hence the concept of the home server is proposed, holding that, in the future, all digital appliances will need a host computer, which can not only access the Internet, but also connect all the appliances (through wired or wireless links), store and deliver digital contents. The home server, of course, will allow remote control.

Obviously, this seemingly inevitable vision is a demand of manufacturers. The question is: is it a demand of consumers too? So far, there has been such user experience of connecting all other appliances into one, which is the TV set (it connects the audio system, the DVD player and the game player).

Is the home server going to take the place of the TV set, or becomes a peripheral product of the latter, or to turn the TV set into just a display panel? If it is the first case, the home server must have a built-in TV. So far many products have been introduced with the aim of integrating the TV with the computer, but none is successful because of the problem of the operating interface.

For the second and third cases, the home server is nothing but a network hub plus a keyboard. It doesn't matter at all whether it is placed at the sitting room or not. Let's take another viewpoint. It is better to connect the computer in the study with the TV in the sitting room through wireless links, isn't it? If so, there's no reason for consumers to buy a home server.

In addition, we all believe that digital appliances should be networked. Yet there is another scenario: the digital appliances are networked, but not through a host. In other words, if there's a standard that enables the networking and data exchanging among the digital appliances, there's no need for a host.

[+] The imagination of a digital home

IT manufacturers have made a lot of efforts to make the computer an essential part of the sitting room. In the first place, the interface is reduced to contain only icons. And then the keyboard and mouse are replaced by the remote controller, in an assumption that this would be easier to use and fit better with the habits in the sitting room.

Yet underneath this mindset is a fundamental contradiction: to become the control center of the household, the home server should have powerful function, far more powerful than what a remote controller could handle. Too simple to enable the complicated functions, remote controllers have become a big trouble for digital appliance users.

One crucial challenge is the fact that the user will have to handle the computer two meters away, which makes it difficult to read things on the screen. I tried such a product before and was very eager to throw away the remote controller and grab a keyboard. But I found soon that I had to look down at the remote controller and up at the screen two meters away again and again. That is enough to drive the user mad.

There are two possible solutions. The first is to move the host back into the study, give it the keyboard and mouse back, keep it at an appropriate distance from the screen and get it wirelessly connected with other appliances. The second is to make a full-functional remote controller with a keyboard, a wheel (to replace the mouse and be handled with a finger), and a LCD display, as a mini-sized PDA.

In other words, consumers may control other digital appliances by looking at the display of the remote controller. As a matter of fact, we have seen such remote controller interface on air conditioners, and they fit perfectly with consumers' experience of using the appliance. The key of the digital home is the remote controller in consumers' hands, not a host at a remote end.

The home server will not be so marvelous as manufacturers have described. They will be nothing but a carrier capable of storing digital contents. It does not matter where they are placed. If digital appliances could be networked without a host, what consumers hold in their hands would be the real control center with preliminary computing powers. (
2005/10/16 - By Digitalwall.com - Way to
China Internet/Telecom
)






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- Today in History



The Web 2.0 Revolution (7) Death of the Intermediaries - 2006/10/15

Another Picture of Digital Home Market - 2005/10/16

Corporate Website a Handful (3) Strategic Alliance Why? - 2003/10/12

Sunday, July 24, 2005

Ultimate Mobile Device (5) Universal User Experience

Is Windows more difficult to operate than a household appliance? I don't think so.








[+] A requirement for universal user experience

Let's look closely at the development paths of the major mobile devices. The first type we think of is PDA. Since its first appearance as an "electronic business notepad", the device has taken a road toward the smart phone. In an effort to break away from the limitation of the business market, it is leaning toward another end: entertainment, which makes it more like PMP (Portable Media Player).

In addition to traditional PDA functions, the PMP-like model also enables movie playing and offers larger memories. You can get more information on this model of Palm, one of the leading PDA manufacturers at: http://www.palmone.com/us/products/mobilemanagers/lifedrive/

The history of the mobile phone is known to everyone: integrating a number of functions, from the camera, PDA, to MP3 player. To avoid extinction, MP3 player manufacturers are beginning to produce PMP to develop into a higher end market.

While the mobile phone is developing toward the featured game console functions, the game console manufacturers are eroding the PMP market by offering built-in media playing functions; as a counter-attack to the handset manufacturer, the digital camera is providing built-in sending/receiving Email functions. Follow the trend, the portable digital camcorder will be the next target of the integration into mobile phones.

Predictably, future terminals will fall into two major categories: the handset-oriented terminal with generic all-in-one functions, and the featured non-phone device that offers professional functions for hardcore players.

With such a diversified portfolio of terminals, a more important topic is surfacing: is a universal user experience needed for the increasingly numerous kinds of mobile device?

[+] "Windows experience" is the mainstream user experience.

In the future, one person could have a number of terminals at the same time. Even if all-in-one units would become pervasive, it is also possible that such products become fad items and consumers change one every half year.

The key to save the trouble of learning how to use so many kinds of terminal device each time is the user interface. If all devices could share a similar operating method, they would be much easier to use, and the device replacement frequency would increase substantially.

That is why a universal operating system is necessary for every mobile device. Traditional mobile phones do not have many complicated functions. Making phone calls, sending short messages and checking phonebooks are what most people expect from them. However, when many functions are integrated into one device, it is important to provide universal user experience.

Although it is hard to sense or describe, the importance of an easy-to-use interface and consistent user experience has significant weight in the heart of consumers. As a result, some operating systems or mobile devices brands would prevail over time.

When it comes to the integration between the Windows-based IT products and the consumer electronics, a common argument is the latter should be easier to use. However, Windows-based products are not so easy to use, therefore not fit for the "household appliance mindset".

Although there is still room of improvement for the Windows interface on mobile devices, Microsoft's idea of extending the competitive advantage of Windows to mobile devices is frightening from the viewpoint of "extend the user experience".

Most of us have the experience of using household appliances, and the majority of those between 15 and 45 years old also have the experience of operating a computer. "Windows experience" today could be seen as the mainstream user experience, which is comparable to that of watching TV. Obviously, that is a force no one could afford to ignore.

[+] Integrated user experience of digital home appliance and mobile device

In addition to its own diversified functions, an ultimate mobile device might be used as the remote controller for other household appliances. In fact, with mobile phones, remotely controlling toy cars or transmitting music files around the house through wireless means, such as Bluetooth and WLAN, are applications already in development.

That means the communication between mobile devices and household appliances is becoming more and more frequent. In the past, the method of operating a TV set or an audio system might vary substantially from brand to brand. The user interface of Brand A might differ from that of Brand B, even though they are the same type of product.

However, to realize the dream of digital home, allow dozens of digital appliances and their control center: the computer to communicate smoothly with the mobile phone, and reduce the complexity of operation, it is extremely important to provide consistent user experience.

In today's market, Microsoft is the only one capable of providing such user experience, from household appliances to mobile devices, and the software giant is working on its way toward that goal. The effort may seem fruitless in the short term. Yet compared with other rivals in this field, that might prove to be a real competitive edge.

In a market with hundreds and thousands of competitors, there might easily be calls for a leader. However, will the mobile terminal industry and digital home industry end up to be another IT industry, which has a very thin profit margin because manufacturers struggle under the heavy burden of license fee for the operating system? Let's wait and see. (
2005/07/24 - By Digitalwall.com - Way to
China Internet/Telecom
)






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- Today in History



New Landscape in China's Telecom Market (7) The Pricing of 3G Value-added Services - 2008/07/27

New Landscape in China's Telecom Market (6) Insight into 3G Price War in Taiwan - 2008/07/20

From Idea to Business (2) How to Estimate Your Income and Cost? - 2007/07/22

New Era of Online Advertising (2) from Exposure to Deal - 2006/07/23

Ultimate Mobile Device (5) Universal User Experience - 2005/07/24

Sunday, January 16, 2005

Smart Phone (1) Let's Begin with the Definition

Smart phone is a mobile phone with an open operating system.








[+] Many mobile phones are not smart enough in fact.

Smart Phone is perhaps one of the most confusing concepts today. What kind of mobile phone can be called smart? In addition to the earliest concept: "Mobile Phone plus PDA", it has lately got involved with 3G, too. What is it all about?

The primary function of the mobile phone, or course, is communication. Back in the years of black-and-white screens, many mobile phones started to provide built-in convenient functions, such as the phonebook, calendar and even game. Yet nobody would call them smart phones.

As we move into the Internet and multimedia age, the phonebook, calendar and game grow to have their color versions. The mobile Internet access allows users to download pictures, ringtones, games and other multimedia contents. Camera phones enable users to take pictures and send them to friends. Those, however, are not smart phones, either.

Following that, handset manufacturers introduce another function: PTT (Push to Talk) through a GPRS network. Pressing down a button on your handset, then you are able to talk with a group of people. In addition, there are a number of other fad applications, including audio/video recording, MP3 playing and even TV remote controlling.

With so many functions, those phones are certainly "smart enough". Yet generally, they are not called smart phones. Instead, they are referred to as "Feature Phone". They are phones with special features.

[+] Smart Phone means open operating system

Usually, manufacturers do not put all functions into one model (unless it's a top-class model with very high cost and price). Therefore, there are handsets that can be used as cameras but cannot play MP3 music, or that have the PTT function but cannot take pictures.

After all, only a small number of people need, or could afford all-in-one handsets. As I said in the above discussion, "to endow a handset with a special feature" becomes a satisfactory option for both manufacturers and consumers. Hence the so-called feature phone comes into being.

Integrating all functions into one handset will certainly increase the manufacturing cost, as each model of feature phone will involve hardware modification. If a handset could be built like the computer and have a built-in operating system to enable all functions by adding software, isn't that much more convenient?

For example, by installing special software in the handset, we could have the PTT or MP3 function instantly. That kind of architecture needs a built-in operating system similar to Windows and software vendors willing to develop programs for the operating system.

That is the smart phone, an open architecture similar to the environment used in computers. With the feature phone, handset manufacturers do everything from software to hardware, leaving no opportunity for others. However, the smart phone would allow many software vendors to develop programs for the phone.

[+] Fiercely competitive operating system market

A straightforward idea is to move the operating system of Microsoft directly to the handset. In this case, then the handset would be powered by Microsoft Office immediately, can open and edit Word and Excel files, receive or send Emails and manage contact information and calendars with Outlook, and play MP3 music and movies with Media Player.

Want to use the handset as a TV remote controller? Just install a program, as long as your handset has an infrared communication port, it can then have such function. With regard to the method of installing software, you can connect your handset with a computer or download a program directly through a browser.

Such freedom of "playing with your handset as you like" is, perhaps, something beyond the experience of traditional handset users. For PDA users, however, that is a familiar experience. As the PDA market seems to be saturating, manufacturers are taking a path toward the smart phone.

Traditional handset manufacturers, of course, will not just sit there. An operating system is emerging to compete with Palm OS and Microsoft OS from PDA manufacturers. The smart phone operating system, Symbian, bears high market expectation.

Why is the smart phone so important? Just think: in the future, everybody would carry an all-in-one device, which could be used to make phone calls, access the Internet, remotely control appliances in a digital home, play music, take pictures, and even take the place of the credit card.

It would take years to realize such a vision. However, the smart phone market is regarded as a frontier of those future applications, although for manufacturers, it is now only an instinctive reaction to "migrate to a market with a larger gross profit". (
2005/01/16 - By Digitalwall.com - Way to
China Internet/Telecom
)






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- Today in History



Smart Phone (1) Let's Begin with the Definition - 2005/01/16

Sunday, December 28, 2003

Dream of "Digital Furniture" Store

I don't need digital appliances. Just give me digital furniture.








It is the time now. The integration of IT products and electronic appliances is no longer a mere slogan. It is really eye-opening to see leading IT manufacturers vow to produce LCD TVs, in order to expand their business scope from the computer to the household appliance, or to develop computers with the shape and functions of bedside audio systems.

What appliances will the computer be integrated with? This is an interesting question. But to me, it appears more that household appliances possess digital genes than computers gain additional appliance functions.

Maybe that sounds an opinion from the viewpoint of appliance manufacturers. But I believe that, if IT manufacturers wanted to step into the sitting room from the study room, that would be a mindset which can better cater for consumers and eventually change the landscape and business processes in the industry.

In a word, I believe that "appliances with computing capability" will be more appealing to consumers than "computers with the functions of appliances". Taking this standpoint, manufacturers will find that their product lines can be greatly extended.

It is very abstract to say "put the digital gene into appliances". From the viewpoint of hardware, it means to "put some functions of computers into appliances". Note that, it is "some functions", not "an entire computer", is embedded in appliances, according to their usage context.

I don't know how well "computers with the functions of audio systems" and "LCD TVs with the functions of computers" are being sold today. But simply "combining two machines into one" is definitely not a good integration solution. It might attract some early adopters, but will not be accepted by the mass market easily.

From the standpoint of software, "putting the digital gene into appliances" means that what's flowing in the new device is digitalized information that can flow into other devices too. Through this way, a movie downloaded from the Internet could be transmitted to the TV in the sitting room.

With networking and content processing abilities endowed to digital appliances, contents can flow freely in your home - from the computer to the TV, and to the refrigerator, which only need the ability to receive and play the contents, instead of all the functions of an entire computer.

Up to this stage of digital appliances, the revolution in your household is just beginning. Who will be the buyers of digital appliances? Readers will say that only innovators and early adopters have such impulse. The question is: what about the mass market?

What the mass market needs is not "household appliances", which is a frightening term. Mass market consumers still need a little more time to forget the terrible feeling of being a "computer idiot". What they need are "digital furniture" that is easier to use.

From the standpoint of hardware, "digital furniture" means "to put the digital gene into the furniture". Furniture? They are chairs, tables, lamps and kitchenware, aren't? That's crazy. What do those things need the digital gene for? To have "computing ability"?

Let's look at an example. Imagine a "digital photo frame" that displays images files downloaded from digital cameras, instead of printed photos. Take the memory card from the camera and insert it into the frame, press a few buttons, and the photo transmission is completed.

The frame is powered by batteries, allows displaying a different photo every few seconds, and can be put on the desk in your office or study. The entire process does not involve a computer. Therefore, papas and mamas will be glad to pick up digital cameras, without worrying about how to handle the computer.

Think about it: how to put such a digital gene into your sofa?

The digital home market can be divided roughly into two phases, as shown in the following figure:

If we dig a little bit deeper, we could see that one of the challenges for digital appliances is the fact that distributors don't know how to sell the product. Appliance stores don't know how to sell TVs with the functions of the computer. Vice versa, computer stores might be at loss to sell appliances.

In the future, when furniture is digitalized too, a new business mode will emerge: "digital furniture stores". The staff at such stores will be aware of consumers' requirements for furniture and the features of IT products.

One day, when there are enough digital furniture and digital appliances, they will be put into a special store to improve the cost-effectiveness. The question is: when will that day come? For me, I am hopeful. (
2003/12/28 - By Digitalwall.com - Way to
China Internet/Telecom
)






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- Today in History



Web 2.0 Finale (1) An Inherent Problem Unsolved - 2007/12/23

The Fourth Generation of Internet Marketing (2) RSS Tracking - 2006/12/24

Dream of "Digital Furniture" Store - 2003/12/28